WebArma Docs for MC. Home; Artillery Range tables. Mk6 Mortar (also Podnos) Charge 0 (100m - 500m) Charge 1 (150m - 2'000m) Charge 2 (300m - 4'050m) ... RHS and CUP … Web27 mag 2016 · Arma 3 > General Discussions > Topic Details <-->JoMoMoMoBang<--> May 27, 2016 @ 10:16am Interpret the range table for the mortar with Ace(manual fire) …
Arma 3 docs for MC - Arma Docs for MC - Misfit Company
WebThis proceedure will cover how to use the advanced mortar system in Arma 3, for fully manual targeting and operation in ACE3. Equipment needed. Mortar; Range table for the mortar you are using ; Map tools; GPS . What do you need to know. The range of your mortar ; The position of the mortar emplacment; Controls of the mortar . Setting up a … WebA brief guide to the Arma Mk6 Mortar, Direct Fire Optics, Artillery Computer, and ACE range tablesChapters:0:00 Intro0:49 Building the Mortar2:07 Aiming usin... fire hose twitter
Mk6 Mortar Armed Assault Wiki Fandom
Web7 gen 2024 · Hi Evrik I have now tested without ACE (using 3CB Equipment, Units, Vehicles, Weapons and CBA only) all of the mortar rounds landed in the correct position. I noticed that the range table changes depending on if ACE3 is installed. If I follow the elevation values of the non ACE range table while ACE is loaded the rounds will land in … WebIn Arma 3, Such roles usually act in support of the mission itself, ... You can open your range table via the Ace self interaction menu under equipment. ... This means that if the Mortar is at an altitude of 120m and the target is at 20m respectively. WebFor example, how do you mathematically range the mortar to hit a target 1km away when the farthest thing you can see is for example 500m away without simply guessing with the page up/down. ... Edit: I guess what I am really looking for is a table like this for ARMA that shows the elevation or angle required to hit a target at x range. etherium prices 2030